Report Details FromSoftware’s Rejection of Bluepoint’s Bloodborne Remake Pitch
Industry Report | October 26, 2023
According to recent industry reports, a proposal by Bluepoint Games to develop a
Bloodborne remake
was accepted by Sony Interactive Entertainment but subsequently declined by original developer FromSoftware. This development sheds light on the complex dynamics of intellectual property control and creative vision within the video game industry, particularly concerning highly beloved titles like
Bloodborne
.
The report indicates that Bluepoint Games, a studio renowned for its successful remakes of classic PlayStation titles, approached Sony with the
Bloodborne remake
concept last year. While Sony, the publisher of the original game, reportedly approved the pitch, the project ultimately did not proceed due to FromSoftware’s decision not to greenlight the initiative.
Key Details
The entities involved in this reported scenario are central figures in the modern video game landscape, each with distinct roles and influence:
- Bluepoint Games: Known for its meticulous and high-quality remakes and remasters, Bluepoint Games has established itself as a premier studio for revitalizing classic titles. Their portfolio includes critically acclaimed projects such as the 2018 remake of “Shadow of the Colossus” and the 2020 remake of “Demon’s Souls” for the PlayStation 5. The studio’s expertise in updating graphics, controls, and technical performance while preserving the original game’s artistic vision has garnered significant praise from both players and critics. Bluepoint Games was acquired by
Sony Interactive Entertainment
in 2021, becoming a first-party developer under the
PlayStation
Studios banner. This acquisition was seen by many as a strategic move by Sony to further strengthen its exclusive game lineup and leverage Bluepoint’s remake capabilities.
- FromSoftware: The acclaimed Japanese developer responsible for the original “Bloodborne,” as well as other highly influential titles in the “Souls” series, “Sekiro: Shadows Die Twice,” and “Elden Ring.” FromSoftware is celebrated for its challenging gameplay, intricate world design, and unique atmospheric storytelling. The studio maintains significant creative control over its intellectual properties. Their recent successes, including the global phenomenon of “Elden Ring,” underscore their position as one of the industry’s most respected developers.
- Sony Interactive Entertainment: As the platform holder for
PlayStation
consoles and the publisher of “Bloodborne,” Sony holds commercial rights and a vested interest in leveraging its exclusive intellectual properties. Sony’s strategy often involves remakes and remasters to introduce classic titles to new audiences, capitalize on nostalgia, and provide compelling content for new console generations. The reported acceptance of Bluepoint’s pitch aligns with Sony’s demonstrated interest in refreshing its exclusive game catalog.
The reported sequence of events outlines that Bluepoint Games initiated the proposal for a
Bloodborne remake
. Following an internal review,
Sony Interactive Entertainment
reportedly approved the concept, indicating their commercial and strategic interest in seeing the project move forward. However, the final decision reportedly rested with
FromSoftware
, who ultimately chose not to proceed with the remake. While specific reasons for
FromSoftware’s
decision have not been publicly disclosed, such choices often stem from a desire to focus on new intellectual properties, internal resource allocation, or a particular vision for their existing catalog.
There have been no official statements or confirmations from Bluepoint Games,
Sony Interactive Entertainment
, or
FromSoftware
regarding this reported pitch and its rejection. The information remains within the realm of industry reports and insider knowledge, common for unannounced projects or proposals that do not materialize into public development.
Why It Matters
This report holds significant implications for various stakeholders. For the dedicated fanbase of
Bloodborne
, who have long clamored for a modern update or a PC port of the revered PlayStation 4 title, the news represents a potentially missed opportunity. A
Bloodborne remake
from Bluepoint Games, given their track record with the
Demon’s Souls remake
, was widely considered by fans to be the ideal scenario for bringing the gothic action RPG to contemporary hardware with enhanced visuals and performance. The decision highlights the ultimate authority of the original creator over their intellectual property, even when a publisher and a specialized remake studio are aligned in their interest to proceed.
From an industry perspective, it underscores the intricate balance between commercial opportunity and creative autonomy. While remakes offer a lucrative avenue for publishers to revisit successful IPs, the creative vision of the original developer often dictates the ultimate fate of such projects. This instance serves as a notable example where the creator’s prerogative took precedence, potentially influencing future considerations for similar projects involving other legacy titles.
What’s Next
The reported rejection of the
Bloodborne remake
pitch means that for the foreseeable future, fans seeking to experience the game will likely continue to do so on its original PlayStation 4 platform or via backward compatibility on PlayStation 5. While the possibility of a future remake or remaster from a different developer or at a later date cannot be entirely ruled out, this specific reported endeavor will not be moving forward.
For
Bluepoint Games
, their next project remains a subject of considerable speculation. Following the success of the
Demon’s Souls remake
, the studio has been working on an original title, although details are scarce. The expertise gained from their remake projects is expected to inform their future endeavors, whether they involve new IP or further revitalizations of classic games. Their position as a
PlayStation
Studios developer ensures their future projects will be highly anticipated within the
PlayStation
ecosystem.
FromSoftware
, having recently launched “Armored Core VI: Fires of Rubicon” to critical acclaim, is expected to continue focusing on their established development pipeline, which often includes both new intellectual properties and expansions for existing successful titles like “Elden Ring.” The studio’s commitment to maintaining its unique creative vision and challenging game design principles remains a cornerstone of its strategy. Their decision regarding the
Bloodborne remake
reinforces their dedication to managing their IPs on their own terms.
Ultimately, the long-term prospects for a
Bloodborne remake
or a PC port remain uncertain, underscoring the enduring power of creator control in shaping the destiny of beloved video game franchises.